JUSTICE LEAGUE VS. THE FATAL FIVE (2019)

 



PHENOMENALITY: *marvelous*
MYTHICITY: *poor* 
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTIONS: *cosmological, psychological*


For Silver Age kids, the quintet of villains known as the Fatal Five were among the best villains introduced during that era. All five-- the half-human Tharok, the Emerald Empress, Mano of the disintegrating palm, the axe-wielding Persuader and the ultra-powerful Validus-- were badasses as few DC villains were. However, in addition to being badass, all five also had certain limited but evocative characterizations, and that's what is missing from this tedious new Justice League original video. Under the direction of Sam Liu, the five villains are badasses with no depth, existing just to be the story's villains-- and three of them are given very bad visual re-designs, on top of it.

The story begins in media res, with three of the Fatal Five using a time-travel device to leave the 30th century-- the era of their foes, the Legion of Super-Heroes-- and seek out the 21st century, in search of their two missing comrades. One Legionnaire, Star Boy, also travels in time to stop them. (It wasn't clear why he was the only one of the two dozen Legionnaires able to do so.) However, this version of Star Boy needs some 30th-century medications to stay sane, and he forgets to take them along with him. He goes a little nuts, gets captured by Batman, and spends a month or two in an asylum until he finally remembers who he is and why he's looking for the villains. When Batman finds out Star Boy's true nature, he brings the League into the matter, but by that time the three members of the Five have set in motion their plot to liberate their partners from the custody of the Green Lantern Corps, with the unwitting help of Earth's current Green Lantern, Jessica Cruz. (Some scripter thought it would be a brilliant touch to give Jessica the risible name of "Limelight," which does not appear to be a thing in the comic-book original.)

The plot collapses like a deck of cards when one looks at the paltry excuse given for the Legion to send the two villains back in time-- namely, that in all the myriad worlds of the 30th century, no one has the power to contain Validus and the Empress, so they must be imprisoned by the Green Lanterns, who no longer exist in the future era. This is a lame excuse to set up the many physical battles between the League and the Five, most of which are forgettable, except for a half-decent contest between Wonder Woman and the Persuader. There are two "B-stories:" teenaged superheroine Miss Martian trying to earn the respect of the older Leaguers, and "Limelight" suffering from a crippling anxiety that she only manages to overcome at the climax. Indeed, that climax is so focused upon letting the young female Lantern beat up the whole Fatal Five that the character is very nearly a "Mary Sue."

Star Boy, like various other Legion characters, functions as a guest-star in the story, despite getting more screen-time than the rest.

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