THE BATMAN, SEASON ONE (2004-05)

  

PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *psychological, sociological*

Like many fans of the 1990s BATMAN cartoon series, I probably was so impressed with that show's accomplishments that I didn't give this 2004-2008 program a fair shake. I didn't initially find the art style of the latter series, with its strong manga influence, attractive. However, I now think it's a creditable approach. It's true that some characters, like Bruce Wayne, seemed a little too "rounded," though this series does take place when Bruce Wayne is young and has only been Batman for a year or so. In compensation, some of the villains are drawn as less realistic, almost "bigfoot" grotesques, but the sense of their being more "cartoony" had its own attractive aspects.



THE BAT IN THE BELFRY (F)- Not surprisingly, the show led off with the debut of both the New Batman and a more demonic looking version of The Joker. In contrast to BATS, here the two adversaries have never met before, so this is Young Batman's first encounter with both the Clown Prince and his dominant weapon, Joker Venom. It's a fairly straightforward story, though Joker has an interesting observation as to how he and the crusader might be viewed as iterations of the "comedy" and "tragedy" theatrical masks.


CALL OF THE COBBLEPOT (G)-- Though both the 1992 and 2004 cartoons took considerable inspiration from the Tim Burton Penguin, both in terms of his freakish looks and a Dickensian style of attire, I now like the 2004 concept better. In the 1992 cartoon as in the comics, Penguin is generally just a weird-looking fellow with pretenses of social refinement. But the 2004 writers came up a new and valid take: this Oswald Cobblepot actually comes from old British money, so some of his affectations are rooted in family heritage. However, when Bruce Wayne first encounters the pudgy purveyor of perfidy, he finds that his social standing is just a mask for his rudeness and petty larceny-- not long before Batman learns that Penguin believes himself entitled to become a full-time criminal. Alfred provides some strong comedy relief in that his grandfather butled for Penguin's ancestor, and Alfred conveys the opinion that the Cobblepots were all rotters. Since Penguin's tics are so familiar, it's tough to do anything inventive with him, but THE BATMAN's version of the Birdman Bandit may turn out to outrate that of BTAS. An additional improvement is that this Penguin's henchpersons are a couple of identical "kabuki ninja girls."

TRACTION (P)-- The only thing I can say for the debut of Bane-- a hugely overrated Bat-foe in my view-- is that here he's no worse than the one in either the comics or in BTAS. The fight between Bane and the hero is okay, but of course there can be no direct reference to Bane's big moment in the comics: that of breaking Batman's back.

THE CAT AND THE BAT (F)-- This Catwoman-debut is no match for BATS' iteration, "The Cat and the Claw," and the quasi-romantic encounter of hero and villainess is only adequate. I wasn't a big fan of the grey BTAS costume, but I can't stand a Catwoman with huge ears on her cowl, less like those of a cat than a fennec fox. But Selina Kyle in regular clothes is arguably sexier than BTAS Selina.        

THE MAN WHO WOULD BE BAT (P)-- It's a new origin for Kirk Langstrom, Man-Bat. In the comics, the scientist foolishly injects himself with his serum in Doctor Jekyll fashion, thinking he'll develop a bat's natural sonar. There's a brief mention of his outdoing Batman, but the 2004 show gives its Langstrom a major case of bat-envy, and the scientist wants to mutate himself into a Man-Bat from the start. His character's not believable and the Man-Bat design is unexceptional.

THE BIG CHILL (F)-- Like Man-Bat, this version of Mister Freeze elides all potential for tragedy, for this Freeze is just a professional thief who gets turned into a cold-dependent freak. Since he's not a scientist, this means the script has to give the villain ice-powers. The only thing that elevates this episode to "fair mythicity" is that Young Batman hasn't grown a hard shell over his emotions, and so he's briefly traumatized at the result of his actions when he inadvertently caused Freeze's mutation.

THE BIG HEAT (F)-- This episode arguably places less emphasis on the debut of a new villain-- the fire-spewing arsonist Firefly-- than on Bruce Wayne's problems with his corporate image. This Wayne is perhaps more concerned than the BTAS version with keeping faith with the heritage left him by his parents, which proves a welcome variation.

Q&A (P)-- I'd like to grade this one higher, given that the script addresses the fact that as a child Bruce Wayne ceased to have any sense of "child's play" in his life, once he'd dedicated himself to a life of crimefighting. However, the villain is jejune and predictable, a guy who obsesses about having lose a TV quiz-show as a child, and so becomes The Cluemaster to take vengeance on those he thinks he cheated him. In the comics, The Cluemaster is just a C-list villain, but he's still better than this conception.

THE BIG DUMMY (F)-- This episode debuts a new version of The Ventriloquist, who commits crimes under the apparent "leadership" of his dummy Scarface, who represents his criminal alter ego. No better or worse than the BTAS version.

TOPSY TURVY (F)-- Joker returns with more chaotic crimes, but the emphasis is more on the two of the cops tasked by their commissioner with bringing in The Batman. Of the two, Ethan Bennett, a friend of Bruce's, is nominally sympathetic to Batman's crimebusting activities, while his new partner Ellen Yin is more a traditional cop, resentful of the hero's vigilantism. 



BIRD OF PREY (F)-- Oswald Cobblepot, having fully embraced his supervillain destiny, gets a mad-on for Bruce Wayne, so he and his taloned ninjas show up to loot Wayne Manor. But at the same time Wayne has scheduled an interview with an ambitious news reporter, the first person in the show to suspect a Batman-Wayne connection. Penguin's ego gets full display as he interacts with the reporter and tries to make the news story all about him.

THE RUBBER FACE OF COMEDY/ THE CLAYFACE OF TRAGEDY (F)-- These interlinked episodes come close to being a "villain crossover" between Joker and the new version of Clayface, though I disqualify it on the grounds that the two don't meet in their villain-forms. The commissioner-- just a fool here, rather than a corrupt Gotham cop as in many other versions-- demands that all Gotham cops bring in The Batman. Ethan Bennett gets the commissioner's particular attention, so Bennett seeks to be more pro-active, like his partner Yin. Wayne considers revealing his true identity to his sympathetic buddy, but fortunately does not, for Joker has a new game, involving a putty able to mutate people. As Batman seeks to stop Joker, the two detectives get involved, and ironically, it's the hard-ass Yin who ends up cutting Batman a break for exigent reasons. But in the battle, Bennett is exposed to the putty, and he gets mutated into the shape-changing creature, Clayface. The Clayface of BTAS was only moderately impressive, but I liked Bennett-Clayface better for the way the script captures his confusion at becoming a monster-- giving him the sort of tragic dimension the show elided from Man-Bat and Mister Freeze. As of the end of Season One, Bennett is still a victim of the Clayface curse, though he's cured in a later season. Further, while Bennett loses himself to his monster-self, Yin becomes Batman's unofficial partner. 

LEGEND OF THE SEEKER, SEASON TWO (2009-10)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *metaphysical, sociological*

The first season dealt with the relatively mundane threat of warlord Darken Rahl's dominion of the SEEKER fantasy-realm. Season Two, however, concerns a more cosmic threat. The three heroes-- Richard, Kahlan, and Zedd-- managed to kill Rahl, but in so doing they open a rift between the living world and the world of the dead. The Keeper, malefic ruler of the death-realm, uses this opportunity to seek the world's destruction, unleashing zombie-like beings called "banelings" and installing the ghost of Darken Rahl as his lieutenant. The heroes must find a mystic artifact, the Stone of Tears, in order to seal the gap between the worlds.

This time, though, the three heroes get a fourth ally. drawn from the ranks of the Mord-Sith, the priestesses of pain and torture who normally serve the head of the Rahl bloodline. Early in the second season it's revealed that the father of Darken Rahl wished to spawn a second son who would overthrow the first one, and that second son was Richard. Cara Mason (Tabrett Bethel) decides that as a Mord-Sith formerly loyal to the previous Rahl, she now must follow Richard's band as they seek the talisman that can save the world. Her decision is aided by the discovery that the priestesses who recruited Cara betrayed her-- but even more so, her choice to walk the heroes' road represents a desire to reaquire her lost humanity. That said, though the trio of Richard, Zedd and Kahlan worked well, Cara adds a refreshing new element, as her ruthlessness and acerbic attitude add considerable "edge" to the proceedings.



As in the first season, the showrunners alternate between simple, "done in one" predicaments and the more "cosmic" events. The Mord-Sith Denna returns to cause the Seeker-group more trouble, and a new group of enemies, the Sisters of the Dark, are prominent in Season Two; they seek to control the magic of the Rahl line that Richard has inherited. The vague mythology behind the fantasy-verse is established as a duality: the female Creator engendered the world, but her consort envied her love for humans and sought to destroy her children. In the best tradition of the Miltonic deity, the Creator exiled her consort to the afterlife, so that he became the Keeper. Toward the end of the season, Darken Rahl is able to come back to life, playing a lone hand against both his infernal master and his half-brother Richard.

The most mythically complex episodes all congregate toward the end of the season, such as--

"Bound"-- This story exemplifies the "Wizard's Second Rule:" the greatest harm can result from the best of intentions. Nicci, the most formidable of the Dark-Sisters, casts a spell that imperils Kahlan's life. The spell can only be broken if Kahlan contacts the spirit of her long-dead mother, but this necessitates making contact with Kahlan's long-estranged father. Kahlan's father Frederick tyrannized his two daughters after their Confessor-mother passed away-- but he too was the victim of tyranny, as he was forced to love, marry and procreate with Kahlan's mother. The dispelling of ghosts from the past proves more effective than the cancellation of Nicci's magic.

"Desecrated"-- a magician, Cormac, abducts Cara and Kahlan to force Richard to dispense justice upon the leaders of a village that sinned against him. A ticking clock inheres in the fact that the two heroines are confined in a tomb where the air is running out. Cara and Kahlan, despite often competing with one another, now compete to see which of them can sacrifice her life for the other, resulting in a hand-to-hand battle.

"Extinction"-- Rahl has returned to the living world, and because he knows his brother needs the help of the fairy-like Night Wisps, he orders the delicate creatures massacred. Kahlan finds and saves one pregnant Night Wisp and charges Cara with getting the fairy to a spawning-ground, which makes for more scenes both amusing and touching as the hard-bitten warrior-woman has to call upon her softer side to keep the fragile entity alive.

"Eternity"-- the Seeker-group encounters a Mord-Sith named Dahlia. She claims that Cara spawned a son with Darken Rahl during her service to him, and then Rahl now wants to use him as a pawn. Cara won't agree to let this matter distract from their mission to use the Stone of Tears to save the world, but the others are more humanitarian in nature. It's a trick, of course, for Dahlia, despite having had intimate relations with Cara in the past, is working for Rahl. Cara is captured and subjected to new tortures to restore her allegiance, and at the end of the episode, Cara seems to have been turned.

"Tears"-- The final episode of Season Two starts with Zedd having rewritten the past to restore Cara to normal. Then it's a race to reach the site where the Stone can used to seal the rift, so of course Richard gets separated from his allies. This separation prefigures other shifts in loyalty, with the sorceress Nicci enslaving Kahlan and the Keeper taking over the body of a young boy whom Richard trusts. Unfortunately the final season does end with some dangling plot-threads, as both Rahl and Nicci remain at large once the world's been saved, and Richard and Kahlan still can't consummate their love for Various Reasons. I said earlier that SEEKER may have been a little too much a "straight" magical fantasy to be as successful as XENA and HERCULES, and that still seems like the most likely reason for its brief shelf-life.

             

VAN HELSING (2023)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

There's at least three other franchises named Van Helsing, and this one, by CGI-director BC Fourteen, may be the least of them.

I decided to sample this VH, though, because while researching XTERMINATOR for my review, I learned that the villainous robot made an appearance in VH, as well as (very briefly) the BC version of Bigfoot. But the great-grandson of Abraham Van Helsing, astronaut Jack Van Helsing, is the star here-- though he doesn't directly contend with either X or two other evil presences in the muddled story.

I made fun of the fact XTERMINATOR obviously swiped its basic plot from ESCAPE FROM NEW YORK, but VH might have been better with more story-theft. There's sort of an arc in that the script tells viewers that the Earth was turned into a wasteland in 2022, and by the end of VH, the hero returns to humankind's homeworld and sees that life has begun to thrive again. But this does not happen because of anything done by the hero or anyone else. VH is just a jumble of separate scenes that BC wanted to execute. Only in one way is VH better than its predecessor: VH has one decently executed fight-scene, where Jack in his spacesuit duels a similarly garbed  enemy while both are floating in space. But BC partly undermines his own scene by capriciously naming Jack's opponent after the Symbolist painter Gustave Moreau for no good reason I can see.

THE NINJA VIXENS: THE KAGERO SQUAD (1990)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *sociological*

There may be as many as nine films in this cheapie series of TV-films, but only three are currently streaming. KAGERO SQUAD, named for the leader of the ninja-team, might be the first in the series, but if so, its creators didn't feel any impulse to provide an origin.

Kagero (Hiromi Takagawa) has on her team just two other ninjas, a female named Akane and an older man who sometimes wears a puppet on one hand. The trio receives word of a plot by an Evil Clan (not sure of the name) to usurp power in a particular domain of the shogunate, so the squad informs their superior, a woman highly placed at court. The squad then initiates attacks on the Evil Clan for the rest of the movie.

The court-intrigue story is very talky, and the action scenes are poorly staged. There's no strong villain-- just an enforcer-guy with a neck-brace and a redbearded foreigner who practices black magic. Speaking of magic, Kagero has one of the goofiest ninja-powers of all time: she can sic big yellow butterflies (crudely animated) on her enemies.

The Land of the Rising Sun has produced lots of junk, but usually it's at least lively junk. Avoid.

             

SWAMP THING (1991)

  

PHENOMENALITY: *marvelous* 
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological*

By 1991, both Alan Moore and Rick Veitch (and artist collaborators) had turned the SWAMP THING into an opus dedicated to metaphysical and psychological speculations. But as far as other media were concerned, there'd never been any Swamp Thing but the two live-action movies, loosely based upon the original 1970s comic series. 

The 1990 live-action teleseries, budget-restricted though it was, at least stayed in tune with the dramatic feel of the first movie. This cartoon series-- consisting of just five "tryout" episodes-- sometimes resembles the overtly comedic RETURN OF SWAMP THING, but without enough jokes for the cartoon to register as a comedy. So I have to deem the 1991 show an "adventure" series, since the emphasis is on turning plant-mutated scientist Alec Holland into a swamp-dwelling crusader, complete with a bunch of crime-fighting gadgets (some of which certainly must have made it into the SWAMP THING toy line).



This swamp-hero also has a small coterie of friends: a couple of kids, a young woman named Abigail (with no romantic angle attached), and two diverse but still bland adult action-guys, Tomahawk (Native American) and Bayou Jack (Black). I think the animators could have switched the dialogue-tracks for the two guys and no one would have noticed any difference. Since the two movies featured mad scientist Arcane as the Thing's only opponent, he appears in all five episodes as Swampy's regular enemy, complete with a gang of mutated henchmen, one of whom is named "Weedkiller." The voice-actor for Arcane gets the short serial's one good line: observing the fall of a radioactive satellite into the swamp, Arcane says, "I love radiation-- it's so INTENSE."

          

POTC: DEAD MEN TELL NO TALES (2017)

 






PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *metaphysical*


When I reviewed the 2011 installment in the adventures of Jack Sparrow, I hoped it would mark the end of the series. Now that I've seen the 2017 film, I admit that it makes a better finish to the series than ON STRANGER TIDES. But I'd still like this to be the last one for, say, the next decade.

The main idea behind TALES is essentially the game of "pair up the offspring of different families," which may seem a little dicey even the families have no blood relation between them. One offspring's participation is logical enough given the status of familiar support-character Will Turner (Orlando Bloom) at the end of the second sequel. He's been stuck piloting the Flying Dutchman for the last twenty-two years, but at last his son Henry (Brenton Thwaites) has figured out a way to free Will from durance vile. All Henry needs to do is to find Jack Sparrow (Johnny Depp), whose erratic but extensive knowledge of maritime metaphysics can guide Henry to the fabled Trident of Poseidon, which can dispel all curses. 

Jack, as usual, is about to be hanged for piracy, and eventually he has some company in the form of Carina Smith (Kaya Scodelario). Carina is an earnest young woman far ahead of her time, in that she's become a master astronomer, though the ignorant people of the era all think she's a witch. Carina is an orphan brought up with only fragmentary memories of a father, and she thinks she can find her unknown progenitor if she follows certain clues in her father's diary-- clues that can also take her, Henry and Jack to the location of the mystic Trident. 

Prior to Jack and his prisoners/allies escaping the hangman's noose, Jack makes his usual bone-headed cock-up: he gives away a magical doodad, the "compass." This releases a horde of malignant ghosts whom Jack imprisoned in the Devil's Triangle, and their leader Salazar begins his jeremiad to catch and kill Jack Sparrow. On his way, Salazar and his zombies overtake Jack's friendly enemy Captain Barbossa (Geoffrey Rush) and they enlist Barbossa in their cause.

Jack is loosely motivated both to look for treasure and to save his hide, but emotionally he plays second fiddle to the young lovers. It's an okay romance, nothing more, though I appreciate that Carina isn't one of the many superficial tough-girls seen in action-films, since this would contrast with her intellectual nature. As for what "family" she belongs to, there are only two potential candidates in the movie to be the missing daddy, and evil Salazar is not the right choice. The revelation of Barbossa's past indiscretions isn't handled very well and there's not a satisfactory pay-off at the climax.

Depp does his usual hijinks, and some of them are kind of fun, especially a bit with his uncle, played by Paul McCartney. There are some OK FX-scenes, but no memorable sword-battles this time. I give away no surprises by stating that Will Turner is released from his curse and even has a brief reunion with a non-speaking Keira Knightley. It's just a so-so movie but it will rise in my estimation if it's the conclusion of the series.

HONOR ROLL #313

 Don't be in such a RUSH, GEOFFREY. 


"SWAMP THING! You earned no big bling!"


HITOMI TAKIGAWA, howarya?


JACK VAN HELSING, space dork.


TABRET BETHEL and BRIDGET REGAN, sorcerous swordswomen.


The career of the 21st-century animated Batman introduces the first CLAYFACE who's also a cop.