VIRTUAL COMBAT (1995)

  

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

Hyde Park Entertainment came close to PM in terms of churning out reams of STV products for cable and video rental stores. PM tended to concentrate on action movies, while Hyde emphasized softcore thrillers like the NIGHT EYES series. That said, the redoubtable Don Wilson made three flicks for Hyde Park. I've found a number of Wilson programmers to be passable formula entertainment. But though I've not seen them all, VIRTUAL COMBAT may be the worst thing Wilson ever did, though the fault surely lies with the guys behind the camera.

COMBAT takes place in the near future, and like most such action-fare, it's really just the modern world with one or two SF-tropes added. VR technology has become the big thing in future-Las Vegas, so much so that local cops like David Quarry (Wilson) and his partner John spend most of their time hanging out in V parlors-- though John avails himself of VR sexcapades, while David hones his martial skills by battling VR opponents. One opponent is Dante (Michael Bernardo), and he kicks real boy David's ass in their first bout. Unfortunately, a world-beater named Burroughs (first and middle names "John Carter," hah hah) has his scientists invent a way of bringing VR programs into the real world-- sort of the 3-D printing of the 1990s. Burroughs' main purpose seems to be to corner a new market on VR prostitutes, both creating regular good-lookers like Liana (Athena Massey) and "specialty types" like whip-wielding dominatrix Greta (Dawn Ann Billings). But the same tech that births cyber-babes also unleashes cyber-villain Dante, and one of his first actions is to kill David's partner.



Avenging his partner then becomes David's only motive in life for the rest of the film, though he finds a little time for a nothing sex scene with Liana. But director Andrew Stevens's idea of a plot is that of providing minimal connective tissue between a bunch of mediocre fight-scenes. Even Liana and Greta get to throw down a little. But only the climactic combat between David and Dante shows decent choreography, which may stem from the two actors working to their strengths. But Dante's never very threatening, not least because he doesn't utter his own lines, but strides around close-mouthed while his dialogue is uttered by the booming voice of Michael Drn.

Eventually all the rogue programs are destroyed, even "good VR" Liana, though David can still visit an iteration of Liana. Where? Why, in the VR sex parlors! And so COMBAT ends by coming "full circle"-- or is that "full-circle jerk?"

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