PHENOMENALITY: *uncanny*
MYTHICITY: *good*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *psychological, sociological*In one of my essays for my litcrit blog THE ARCHETYPAL ARCHIVE, I drew a comparison between the medieval adventure-story of the character "Amlethus," which Shakespeare transformed into the sophisticated dramatic play HAMLET:
",,,the original Hamlet stories of the medieval historian Saxo Grammaticus, taking an adventurous approach, present the hero as cleverly pretending madness as a ruse to deceive his enemies. Shakespeare transforms this notion into a critique of Hamlet's own rational mind and of his responses to his father's murder-- and in so doing, signals that the reader must be more critical toward Hamlet than Hamlet is. Whereas in the adventure-themed folklore story of Hamlet the evil can be cast out without harm to the society, in a drama the hero is implicated in the evil and is "purged" no less than the villain."
The two films considered here take the opposite approach: the earlier starts out as a purgative drama, while the other takes the shape of a hot-blooded adventure-tale. Both concern a species of the "uncanny-metaphenomenal" I've not yet written about: that of the blind warrior who seems to possess senses beyond any naturalistic sphere.
In 1962 ZATOICHI (the full title is THE TALE OF ZATOICHI) launched the first in a series of samurai stories focused upon the blind swordsman of the title (though only "Ichi" is his proper name; the entire designation translates to "blind itinerant low-class Ichi.") The name denotes an important sociological motif in the first of the Zatoichi films, which continues to appear in at least some of the subsequent films in the series. Like many heroes of popular fiction, Zatoichi addresses conflicts within his society. Prior to losing his vision, Zatoichi, born into a low class in Japan's "Edo era," is expected to be deferential to his betters, but he anticipates ill treatment and becomes a peerless swordsman in order to defend himself. After losing his sight, Zatoichi wanders Japan, plying his trade as both a masseur and a gambler. Sooner or later, however, his skills as a swordsman are called into play. In the first entry, two rival gangster-factions are battling in the town where Zatoichi happens to wander. One group tries to hire him against their enemies, while the other enlists another samurai to take on the blind swordsman. There are other dramatic crossplots, but the inevitable conflict of the two warriors is the center of the drama.
Only a few scenes are devoted to the blind warrior displaying his peerless skills, easily the superior of many sighted men, and thus are the only manifestations of the uncanny-metaphenomenal within the "outre outfits skills and devices" trope. These exhibitions are clearly secondary to Zatoichi's interaction with the other characters he meets-- splendidly essayed by lead actor Shintaro Katsu, who exclusively played the role in films and TV until his 1997 death. Zatoichi himself has decidedly mixed feelings about his lonely, borderline-criminal existence. In keeping with other serious samurai-dramas of the time, though there are situations that demand combat, there is no pleasure taken in combat, none of the glorification of the hero that marks the adventure-mythos. Other Zatoichi stories may cleave more toward adventure than this one, but the original opus clearly follows the dramatic path.
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