WAXWORK (1988)

 



PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure *
CAMPBELLIAN FUNCTION: *metaphysical, psychological*


The two WAXWORKS films by writer-director Anthony Hickox are an anomaly within my Frye-influenced system of categorization-- a weighty sentence that shouldn't take away from how fun these adventure-horror films are, apart from their structural peculiarities.

I've designated most movies that can be easily identified as "horror" as "dramas" because most of the centric characters of these stories parallel the process of *pathos* that Frye finds characteristic of the dramatic work, as opposed to his other three literary *mythoi.*  Whether that centric character is an obsessed mad scientist or a giant radioactive lizard, these type of stories parallel the structure of the literary drama, in that this story principally deals with the destruction, or at least the near-destruction of some great individual. On occasion there have been film-narratives in which the focus is upon not the pathetic monster but upon the hero who battles the monster, and this frequently shifts the balance of the conflict from the domain of drama to that of adventure. Examples of this shift would include both the teleseries BUFFY THE VAMPIRE SLAYER and the three-film series that began with the 1999 MUMMY.  However, there have been a few times that a quasi-horror film keeps its narrative emphasis on its monster rather than upon the hero (or demihero), and yet still communicates the invigorating thrill of the adventure-mythos. As example, I noted that the first two films in the PROJECT SHADOWCHASER film-series emphasized this thrill, even though the third film in the series followed the dramatic mold of the ALIEN films.

The two WAXWORKS films are similar to the initial two SHADOWCHASER films, though with another exception. The latter two films oppose an android monster with two doughty heroes.  In contrast, the various monster-mash entities of the WAXWORK films-- whom I'll call "Cartagrans"-- are opposed by two demiheroes, Mark and Sarah. These two characters are admirably resourceful in opposing the monsters, so much so that the WAXWORKS films do carry the thrill of the adventure-narrative-- yet the narrative's emphasis is still on the monsters, not on the heroes.

WAXWORK begins like many slasher-films of the period, with the interactions of a bunch of high-school teens-- Mark and Sarah among them-- looking for kicks. Sarah and a girlfriend encounter Lincoln (David Warner), a strange British fellow who's opening a waxworks in their suburban neighborhood. Neither of them seems to think that the suburbs are a strange place for such a display, but the girls agree to come to the show's advance opening that night. 

Unbeknownst to the teens, Lincoln-- a sorcerer many decades older than he looks-- has constructed the waxworks as a series of sacrificial traps.  Following principles that are supposedly derived from Haitian voodoo, each waxwork statue is capable of pulling a victim into a extradimensional world. There the statue becomes alive and kills the victim. If Lincoln can muster enough victims for his devilish display, he'll unleash a demonic apocalypse.  Teens die in various horrible ways-- victims of a werewolf, a mummy, and a vampire. Despite the fact that these beings sound like refugees from the late night movie, Hickox's script states that all of these re-creations were once real entities, for Lincoln has collected tokens from the original beings in order to revive his wax-demons. Most of them are not really historical, like the werewolf, but the list of nasties does include such genuine entities as Vlad Tepes and the Marquis de Sade.

Most of the teens die as cannon-fodder, but Mark and Sarah escape. Their attempts to figure things out lead them to a Van Helsing-type scholar, Sir Wilfred (Patrick MacNee). Wilfred informs Mark that his own grandfather gathered some of the tokens. Further, Lincoln killed Mark's grandfather in order to use the tokens for evil. The big climax involves Wilfred and his allies helping Mark and Sarah storm the waxworks in a big, lusty battle-scene.

The story is longer on action than psychology, but Hickox does come up with one atypical trope. Sarah, like a lot of female leads in 1980s horror flicks, is hesitant to come across with her boyfriend. However, late in the film she falls into one of the waxwork-scenarios, and becomes an initially willing, entirely masochistic victim to the brutality of the Marquis de Sade. When Mark intrudes on the scene, the Marquis mocks the young man, telling him that his would-be lover achieved her first orgasm beneath a whip. However, Hickox doesn't intend to explore this kink in depth, for Mark is able to talk her out of the sadistic fantasy, and he even gets to duel de Sade to the "death."

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